Nintendo's Mascot, Mario
The Human Blur
The Great Gonzales
Hero of Legend
|Residence||Formerly: Mario's Castle|
Now: Mario's House
|Occupation||Plumber(Carpenter in his debut)|
|Friends and Allies||Princess Peach (love interest)|
|Powers and Abilities||Fire Mario, Ice Mario, Boo Mario, Bee Mario, Rainbow Mario, Flying Mario|
|First Appearance||Donkey Kong|
|Latest Appearance||Mario Party 10|
|Voice actor||Charles Martinet|
|Japanese voice actor||Charles Martinet|
Mario (b. September 13) is the world's most popular video-game character and the main mascot of Nintendo. He even has his own wiki. Mario lives in the peaceful yet troubled Mushroom Kingdom that is constantly at war with the evil Koopa King Bowser, who is always attempting to kidnap Mario's love interest Princess Peach. Mario is also Wario's rival and rumored cousin.
Friendship with WarioEdit
Even though Mario and Wario hate each other they seemed to be friends in Super Mario 64 DS since Mario invited Wario and Luigi to have the cake that Princess Peach said she made in her letter. As shown in some instances, Mario and Wario will help one another in times of hardship.
In the comic Mario vs. Wario, they would play with one another in their youth, but Wario mistook Mario for bullying him (e.g., when playing cowboys, Mario pretended to be a sheriff and locked Wario up), which may have started their rivalry. In this series, Mario is oblivious of Wario's evil schemes, and thinks they are still friends. Wario tells Mario about the bullying, and Mario apologizes to him and they play cowboys one last time, which Mario lets Wario be the sheriff to make up for all those years.
Mario's Cameo in WarioWareEdit
Mario made a cameo in the WarioWare Inc. Mega Microgame$ in the Microgame Rock Paper Scissors where he was playing Rock Paper Scissors with Wario. He's also appeared in a Microgame in WarioWare Touched! in which the player has to scratch the backs of Wario, Mario, or Toad.
Mario is the main character of the Mario series and Nintendo's primary mascot. Mario is normally a plumber, but in games, he uses his legendary jump and combat abilities to defend the inhabitants of the usually peaceful Mushroom World from power-hungry villains such as Bowser. When not adventuring, Mario participates in a variety of sporting events and even works as one of his alter-egos, Dr. Mario.
Mario was created out of necessity by Shigeru Miyamoto after Nintendo lost the license to create a video game based on the Popeye universe. The designers kept the gameplay, but created a new cast of characters. Mario assumed Popeye's role, and the game was released as the arcade version of Donkey Kong. In this game, he was originally referred to as "Jumpman." Jumpman was renamed "Mario" when an employee at Nintendo of America's office in New York City pointed out the similar physical appearances of Jumpman and Nintendo's Italian landlord, Mario Segale.
Since then, Mario has appeared in nearly every title in the Super Mario series. In addition, he has appeared in multiple television programs, comic books, and even a feature film. He is currently one of the most recognizable fictional characters in the world, having appeared in hundreds of video games.
Donkey Kong 1981 & 1982Edit
Mario battles against Donkey Kong (Cranky Kong) in Donkey Kong. Mario's (Originally named Jumpman) very first video game appearance was Donkey Kong, first revealed in 1983. The plot involves Donkey Kong kidnapping Mario's girlfriend, Pauline. Slinging Pauline across his back, Donkey Kong ascends the metal girders of a construction site in Big Ape City on Donkey Kong Island. When Mario pursues, the ape begins throwing barrels at him and rolling them down the structure. Mario must then jump over and dodge these obstacles, while using lifts and ladders to reach the top of the level, where Donkey Kong holds Pauline captive. On the way, Mario can retrieve items such as Pauline's umbrella and Pauline's purse for bonus points.
Each time Mario reaches Donkey Kong, Donkey Kong then slings Pauline across his shoulders once more and climbs higher. After three levels, Donkey Kong is trapped at the top of the structure, cornered. Donkey Kong falls off of the structure, and Pauline seems to be safe. Rather than continue he and DK's circus act, Mario instead only wished to ensure that Donkey Kong would not return to kidnap Pauline. Mario took him to a deep and dangerous jungle and imprisoned him in a cage, as seen in Donkey Kong Jr.. Seeing his chance to rescue his father, Donkey Kong Jr. challenged Mario and unlocked the cage. Each time this happened, Mario fled with Donkey Kong to a new location, locking the ape up once again. Eventually, in Donkey Kong II, Mario began using chains to lock up the ape. Eventually, Jr. was able to free his father and Mario fled from the angry Donkey Kong, leaving him in the jungle.
Donkey Kong 4Edit
One year after the release of Donkey Kong, a Game & Watch title named Donkey Kong Circus was released. It involved Donkey Kong(Cranky Kong) being captured by Mario, and forced to serve as a circus animal. Donkey Kong must juggle pineapples and avoid deadly flames while maintaining balance on a rolling barrel. The game was one of the few Game & Watch games to be in full color.
Donkey Kong Jr.Edit
Donkey Kong Jr. served as a sequel to Donkey Kong, and was also released on arcade the same year, 1983. In this game, Mario is the antagonist, and captures Donkey Kong(Cranky Kong) and encloses him inside a cage. Donkey's son, Donkey Kong Jr., is then given the task to save his father from Mario. The game was similar in essence to Donkey Kong, as Jr. has to also reach the top of the stage in each level. Each time he does, however, Mario then flees to a different level and locks up the ape once more. To date, Donkey Kong Jr. is the only game in which Mario takes on the role of antagonist, and the objective of the game is to defeat him.
Mario Bros. was also released as an arcade game in 1983. It first introduced Mario's brother, Luigi. The brother was very similar in appearance to Mario himself, the only visible difference being his clothes; Luigi wore green where Mario wore red. The game takes place underground inside a sewage system in New York, and Mario and Luigi are plumbers. In the sewers, various enemies start crawling out of the pipes at the top of the screen, and work their way down until they enter one of the pipes at the bottom. Some enemies include Shellcreepers, Spinies, Sidesteppers, Fighter Flies, and Weegees. The objective is to knock out each enemy by punching the ground below them, which can be done by jumping up when directly below the platform the enemy is on. Mario or Luigi must then kick the enemy while they are down, or else they revive and start walking again. Each phase increases in difficulty, with occasional Bonus Rounds in which Mario and Luigi can retrieve coins for bonus points.
Super Mario Bros.Edit
Super Mario Bros. was released for the NES in 1985 & 1988, and was the first platformer game released in the Mario series. This game set the tone for many future Mario games to come, and also was a tremendous financial success, and was the best-selling game of all time until WiiSports surpassed it. In the game, a new antagonist, King Koopa, is introduced. He, in an attempt to take over the Mushroom Kingdom, kidnaps Princess Toadstool, and turns all of the kingdom's inhabitants into blocks, weeds, and other strange objects. Mario and Luigi then fight through the eight worlds of the Mushroom Kingdom in an attempt to reach her. At the end of each world they entered the castle from which the Koopa Troop was controlling it and defeated a False Bowser with Fireballs or by cutting the bridge it was standing on with an Ax. Each time they did so, one of the seven Toads informed them that Peach was in another castle. Finally, Mario and Luigi entered Bowser's Castle in World 8. After navigating the mazes and traps, the brothers defeated Bowser and rescued Princess Peach.
Super Mario Bros.: The Lost LevelsEdit
However, the brothers were unable to restore Peach to her throne according to The Super Mario Bros. Super Show!!. When Bowser and the Koopa Troop gave chase, they were forced to abandon World 8 and flee with the princess. They were joined by Princess Peach's longtime friend and protector, Toad. With their new friends, the Mario Bros. searched many locations in the Mushroom World for a power that would free the Mushroom Kingdom from afar while evading Koopa and his troops. The last episode of the show, "Robo Koopa," ends without revealing whether the Mushroom Kingdom was freed of King Koopa's spell before King Koopa's next invasion.
In Super Mario Bros.: The Lost Levels, Bowser kidnapped the princess again. Mario and Luigi once again came to her aid, traversing eight new worlds of the Mushroom Kingdom to rescue her. The brothers' adventure was much more difficult than their first. Not only were enemies more powerful, but there were strong gusts of wind to deal with. Additionally, Poison Mushrooms were now present in ? Blocks, hindering their progress. Eventually, after defeating seven more False Bowsers, Mario and Luigi found the real Koopa in World 8-4. Defeating him, they rescued the princess and finally returned peace to the Mushroom Kingdom.
Super Mario Bros. 2Edit
One evening, during the events of Super Mario Bros. 2, Mario dreamed that he was ascending a staircase leading to a door. The door opened and he looked out upon the land of dreams, Subcon. A faint voice informed him that the tyrant Wart had taken control of the land. Wart had achieved this with the help of the 8 bits and by casting a spell upon the majority of those who lived in Subcon that placed them under Warts control. Additionally, he created the Nightmare Machine, a device that created additional monsters. Just after the voice mentioned that Wart hated Vegetables, a bolt of lightning flashed in front of Mario, and he lost his footing. As Mario fell, he woke up in his bed. The hero could not clear his head of the dream, so he decided to talk to Luigi, Princess Toadstool, and Toad about it. They decided to go on a picnic together on a nearby mountain. Once there, they discovered a cave and went exploring. Inside the cave was a staircase resembling the one in Mario's dream. The four climbed up to find a door resembling the one in Mario's dream. Fearful, they opened the door and entered Subcon. Mario, Luigi, Princess Toadstool, Toad and Princess Daisy set out to free the captive world. Mario was the most balanced of his friends in terms of abilities: he is second most powerful, second fastest, and second highest jumper. Together, the team traversed the seven worlds of Subcon, toppling Wart's generals as they went. Their enemies could not be defeated using their traditional jump. Instead, they had to pick up Vegetables, pieces of the environment, or other enemies and throw them at enemies to defeat them. They encountered Birdo the most of all the generals, as she held the Crystal Balls that could open each of the Hawkmouths, doorways to the next part of each world. The doorway to each new world was protected by one of Warts generals. Mouser, Tryclyde, and Fryguy, members of Bowser's Koopa Pack in Mario Brothers.!, now worked for Wart. Finally, the four heroes reached the sky, where Wart had built his massive castle. They fought their way to the Nightmare Machine chamber and cornered Wart. There, he fought the heroes. Remembering the faint voice's last words, they tossed Vegetables into Warts mouth, defeating him. The heroes opened a vase which was being used as a prison for the Subcon and freed Wart's captives. With Wart's reign ended, the spell was broken and peace was restored. A celebration was held in the four heroes honor, and suddenly, Mario woke up. This time, he was not disturbed by his dream, soon went peacefully back to sleep.
Super Mario Bros. 3Edit
With the Mushroom Kingdom now completely free of Bowser's tyranny, the land had now finally returned to peace. However, during the events of Super Mario Bros. 3, Super Mario All Stars, and Super Mario Advance 4: Super Mario Bros. 3, the seven lands in the Mushroom World were being attacked by Bowser's Koopalings. The Koopa king had commanded them to make mischief in the Mushroom World. The seven Koopalings each went to one of the seven lands of the Mushroom Kingdom and attacked their kings. Stealing the kings' royal Magic Wands, they transformed each of the kings into an animal. The king of Grass Land's Toad assistant quickly reported Larry Koopa's attack to Princess Toadstool. Hearing of the Mushroom World's dire situation, Mario and Luigi took it upon themselves to recover the magic wands and restore the kings to their original forms. Princess Peach and Toad wished them good luck as the brothers left for their next adventure. Mario and Luigi fought their way through countless enemies in Bowser's army blocking their way to the castles in each country. Each time they reached a castle, the Koopaling controlling it would flee into his or her airship. Mario and Luigi were forced to chase the Koopaling around the world until finally raiding the Airship and defeating Bowser's minions within. After recovering each magic wand and restoring each of the seven kings, Mario and Luigi received a letter from Bowser: while the Mario Bros. were away, Bowser had kidnapped the princess and taken her to Bowser's Castle deep within the Dark Land. Mario and Luigi met with their toughest challenges yet. Bowser had prepared an expansive, modern military, complete with tanks, airships, and ships capable of withstanding the lava that flowed throughout the world. The brothers were never safe: three Hand Traps were prepared to pull them into dangerous areas where they faced multitudes of enemies and hazards. Finally, they reached Bowser's Castle and cornered Bowser. The king attacked by creating holes in the floor and sending out fireballs. The brothers could defeat him by using Hammers or fireballs if they had the appropriate power-ups. However, Bowser eventually defeated himself by falling into one of his own pits. Mario and Luigi rescued Princess Toadstool, who joshed them, Toad saying, "Thank you Wario. But our princess is in another castle!"
Super Mario WorldEdit
Mario, Luigi, Princess Toadstool & Toad took a vacation to the strange Dinosaur Land during the events of Super Mario World. As soon as they arrived, they realized nobody was there. Luigi noticed a mysterious feather. After he and Mario touched it, he donned a cape and was able to fly. The brothers experimented with this new ability, but once they returned, Peach was missing. Mario and Luigi went to Yoshi's house and read a letter saying that he and his friends had been kidnapped by Bowser, who also made off with the Princess. The heroic plumbers immediately set out to save them, faced many strange new enemies along with their old foes, including the Koopalings (each of them were guarding a captured Yoshi Egg). Using the help of the Yoshis and their long enemy-swallowing tongues, Mario finally liberates Dinosaur Land and all those who had been taken captive by Bowser. Mario, Peach, Luigi, and Yoshi celebrated the rest of the vacation at Yoshi's House, watching the seven Yoshi Eggs hatch.
Super Mario 64Edit
Mario went to Princess Peach's Castle during the events of Super Mario 64. Mario goes to Princess Peach's Castle after he received an invitation to eat cake. Upon entering the door, he heard Bowser's voice and learned that the Princess has been captured again. Mario entered the Painting Worlds created by Bowser's magic and saved some of the Power Stars that he scattered. With the help of the Toads advice, he finally collected enough Power Stars (120 in all) and faced Bowser for the last time. Using his new tail-tossing skill he hurled Bowser into a spiked bomb and ended his terrible reign. Princess Peach thanked him with a kiss and finally bakes him that cake. This is also Mario's very first 3-D game.
Super Mario SunshineEdit
After Luigi saved him from the painting he was imprisoned in by King Boo, Mario took a well deserved vacation with Peach and Toadsworth during the events of Super Mario Sunshine. Upon arriving on the Pianta populated Isle Delfino however, Mario was branded a criminal. Apparently, an impersonator of Mario called Shadow Mario had been vandalizing Isle Delfino with a strange type of slime called Goop. Confused, Mario took a defensive hearing of his so called "crime". Using a smart portable water pump named FLUDD, Mario had to clean the whole island of Goop and return the Shine Sprites back to the Shine Gate. During this adventure, Mario also saved the many Yoshi sub-species of Isle Delfino. Mario started cleaning up the isle and found out who his impersonator was. It was Bowser Jr., Bowser's youngest son. He kidnapped Princess Peach and took her to the volcanic Corona Mountain. After Mario defeated Shadow Mario in Episode 7 of every level, Bowser Jr. flooded Delfino Square. Mario went to Corona Mountain and discovered Bowser and son, bathing in a tub of hot Slime Goop. When Mario flipped the tub upside down, they fell and Isle Delfino was saved. Mario then was finally able to enjoy his vacation with Peach and the others.
Super Mario 64 DSEdit
In the game's remake, Super Mario 64 DS, Mario was joined by Luigi and Wario, instead of traveling to the castle alone. They were invited to the castle for cake and in excitement, they rushed to the castle. Yoshi saw them go inside and wondered why they hadn't come out yet. Yoshi then went inside the castle and searched for keys to the three locked doors holding them captive. He saved Mario, who then eventually saved the other two.
Using their unique abilities, they rescued many Power Stars and defeated Bowser's minions. After they collected enough Power Stars, only Mario could face Bowser for the third last time. Princess Peach kisses Mario and decides give Yoshi, Mario, Luigi, and Wario the cake she had promised them.
New Super Mario Bros.Edit
Mario went back to his side scrolling roots during the events of New Super Mario Bros. Surprisingly, Princess Peach is kidnapped by Bowser Jr., not Bowser. Mario and Princess Peach were taking a stroll around Princess Peach's Castle. On their way back, the castle was struck by lightning, possibly from Lakithunder. Mario rushed to the castle being distracted and forgetting about Princess Peach. Princess Peach was then captured by Bowser Jr. and Mario gave chase.
Mario had his classic battle with Bowser at the end of the first world, dropping him into the lava. The reluctant Bowser Jr., took Princess Peach through eight different worlds. Mario finally confronted the undead King Koopa who had become Dry Bowser, who was then defeated again. Bowser Jr. later tossed his father's skeletal remains into a cauldron and revived Bowser to his natural self and they both battled Mario together. Mario emerged victorious and received a kiss from Princess Peach.
Super Mario GalaxyEdit
During the night of the Star Festival, Mario receives a letter from Princess Peach telling him that she is waiting for him at the castle and wants to give him something. Suddenly, Bowser invades, turning the festival into chaos. He captures Princess Peach by ripping the castle from it's foundation, lifting it into space. Mario makes to the castle in time as it is lifted up trying to protect Peach. Mario then is blasted off the castle by Magikoopa, and wakes up on the "Gate to the Starry Sky." He meets Princess Rosalina, who lends him a white Luma, who gives him the ability to spin. This was the same Luma Peach was holding at the star festival.
After retrieving the first Grand Star, Mario is transported to the Comet Observatory, which acts as a hub area. After retrieving six Grand Stars, he is able to travel, with the help of Rosalina, to the center of the universe, where Bowser is planning to take over the universe with his Galactic Reactor. Mario and Bowser then battle as Bowser Jr. holds Peach captive. After defeating Bowser, Mario retrieves the seventh and final Grand Star and saves the Princess as she was falling from Bowser Jr.'s airship. Suddenly, the Sun explodes and transforms into a black hole, sucking in everything in the universe including the castle and the observatory. The white Luma is also sucked in, saddening Mario greatly. Fortunately all the Lumas together destroy the black hole, scattering the galaxies and planets to where they were. Soon Mario wakes back up and finds himself back in Mushroom Kingdom with Peach, Bowser, and other characters he had met during his travels. It is showed in the end that Mario's Luma is alive and happy on a planet.
New Super Mario Bros. WiiEdit
Mario returns to his side-scrolling roots once again in the Wii title, New Super Mario Bros. Wii. The story starts with Mario and his friends Luigi, Yellow Toad, and Blue Toad celebrating Princess Peach's Birthday until a giant cake appears beside them. As the group investigates it, Bowser Jr and the Koopalings immediately emerges and throws the giant cake on top of Princess Peach, trapping her. Soon the villains load the cake containing Peach onto their air ship and as they escape Mario, Luigi and the 2 Toads quickly follow on foot. With the help of Toad (who uses a cannon to blast some new power suits), the group (including Mario) are able to access the new suits for their adventure to rescue Princess Peach.
Super Mario Galaxy 2Edit
Mario will be appearing in the sequel of Super Mario Galaxy, Super Mario Galaxy 2. As of now, there is no information about the game's story, but some of the elements from the game's predecessor are seen to return.
Mario's Cement FactoryEdit
Mario owns a cement factory in Mario's Cement Factory. He has to jump onto different platforms in order to open up doors to prevent cement containers from overflowing. If a container does overflow, it falls and hit one of two Cement Factory Workers, which gives Mario a miss.
Mario appeared once again in Wrecking Crew. Mario and Luigi worked on a demolition site. The goal was to break as many stone walls as possible. Defeating enemies in this game was not easy, as Mario and Luigi's regular hammer dealt them no damage. However, it could make Foreman Spike fall down if one of the Mario Bros. could hit him with it. If an enemy wandered underneath a drum, Mario could trap them by causing the drum to fall.
Super Mario LandEdit
In the events of Super Mario Land, Tatanga, an evil purple alien, hypnotized Sarasaland's residents and abducted Princess Daisy. He wanted to marry Daisy and make her queen. Mario heard about this and sprang into adventure. He had to trudge through four worlds, defeating exotic enemies and their leaders: King Totomesu, Dragonzamasu, Hiyoihoi, and Biokinton. When Mario finally encounters Tatanga, Tatanga was already heavily armored with his ship, the Pagosu. However, Mario still triumphed over Tatanga and rescued Daisy, thus restoring Sarasaland back to order.
Super Mario Land 2: 6 Golden CoinsEdit
While Mario was in Sarasaland, Wario conquered Mario's castle in Super Mario Land 2: 6 Golden Coins. Wario then distributed 6 golden coins throughout Mario Land, the keys to Mario's castle. Mario must travel to the Tree Zone, the Macro Zone, the Pumpkin Zone, the Mario Zone, the Turtle Zone, and the Space Zone. Wario tried many ways to defeat Mario, such as bringing down lights or shooting fireballs, but these failed as Mario dethroned Wario from his castle.
In the third game, Wario Land: Super Mario Land 3, although it had Mario's name in the title, Mario did not appear until the end of the game, where he stole a Princess Peach statue from Wario.
Super Mario Bros Movie!Edit
Abandoning carpentry and leaving Donkey Kong to his own devices, Mario entered the plumbing business with Luigi and formed Mario Brothers Plumbing as revealed in The Super Mario Bros. Movie! The pair worked on plumbing from the business's headquarters, performed house calls, and also released a line of products. As the years passed, they remained financially unsuccessful, but gained a reputation for their plumbing skills and were recognized by the Grand Order of Plumbers as Plumbers of the Year in "Plumbers of the Year" despite an embarrassing appearance on David Horowitz's worldwide television show that ruined the reputation of their product line in "The Marios Fight Back"
Mario and Luigi had a variety of mainly benign adventures. For example, in "Texas Tea" the brothers became rich from an oil well in their tomato garden. However, they were endangered on several occasions, such as in "Slime Busters" when the brothers were attacked by Slime Ghosts. Despite their adventures, Mario confided to Luigi in "Baby Mario Love" that he was dissatisfied with his current life, complaining it lacked glitz and glamor.
Mario seen with Luigi in the live-action segment of the show.Two conflicting stories of how the Mario Bros. returned to Mushroom World exist. The first originates from The Super Mario Bros. Movie ! introduction and later expanded on in "Wario's Time Travel." Mario and Luigi were performing a house call for a slightly daft lady who hired them to fix her bathtub drain. Unknown to them, the drain was a Warp Zone connected to the Mushroom World. After Luigi cleared it, Mario and Luigi were sucked towards the drain. Mario grabbed onto the shower curtain bar, but Luigi was already in the drain's suction. Grabbing unto Mario, Luigi ended up pulling both of them down. Later, Mario and Luigi were forced to relive this event due to Kooky von Koopa's Time Travel Tube. The events were slightly altered. Instead of struggling against the drain, Mario and Luigi openly jump through the pipe. The two were warped from the past Earth to the present Mushroom World, ending the process of overwriting past events. The second was invented for "The Legend." While Mario ate lunch one day in Mario Brothers Plumbing, the brothers heard a cry for help through a very small pipe. Springing into action, they grabbed their plungers and followed the voice, which they later learned belonged to Princess Toadstool.
Mario is Missing!Edit
Mario was the one needing rescue during the events of Mario is Missing!, which strangely takes place in the Real World. Mario, Luigi, and Yoshi went to stop all his Koopalings from stealing valuable landmark artifacts from famous Earth cities, which Bowser needed to fund his plan: he wanted the to buy hair dryers to melt Antarctica and flood the world. The Hafta Havit Mail-Order was his source of hair dryers.Mario, to go into Bowser's Castle, stayed behind with Yoshi, however Luigi then got kidnapped. Using the skills of deduction, Mario was saved and Bowser was launched to the center of Antarctica and split in two (although the game's place in the timeline, if it even happened, is questioned. Also, different versions of the game have different endings, Bowser's death being exclusive to the DS version).
Mario's Time MachineEdit
Mario went to the Real World back in time during the events of Mario's Time Machine. Note that the game is very different for the Nintendo Entertainment System and the Super Nintendo Entertainment System. Bowser stole valuable artifacts from the past in the Real World to build a great "Museum". He, however doesn't realize that it might alter the present forever if not returned immediately. Mario had to stop Bowser from stealing more artifacts and returned the ones he already has to their proper locations, using his own Time Machine. In the Nintendo Entertainment System version, Mario was accompanied by Yoshi, but in the Super Nintendo Entertainment System, Yoshi didn't appear at all.
Mario first went to Bowser's Museum in Bowser's Castle and took back all the artifacts he has stolen. After meeting many historical figures and returning the artifacts to their proper places, Mario went to stop Bowser. Mario ended up victorious and the world is saved by Mario.
Mario VS WarioEdit
In Mario VS Wario, Wario blinded Mario by dropping a bucket on Mario's head. Wanda, a fairy, had to guide Mario safely through hazards and traps until Mario reached Luigi. Luigi would then take off the bucket. Eventually, Wario had to resort driving a plane. Nevertheless, Wanda emerged victorious and blasted Wario away.
Mario used an energy gun called a Super Scope during the events of Yoshi's Safari. Bowser takes over the kingdom of Jewelry Land and steals twelve magical gems. This caused a disturbance in the ground and caused Jewelry Land to split into the Light Realm and the Dark Realm. Princess Peach's good friend, Prince Pine and his father, King Fret, are in trouble along with their kingdom. Mario, riding Yoshi, headed for Jewelry Land with the new weapon Princess Peach gave them.
Mario and Yoshi, riding through many unexplored stages, fought Bowser's Koopalings. Mario wasn't the only one with weapons as each of them possessed their own special weapon. Bowser, all geared up, fought Mario using many cheap tricks such as throwing bombs. Nevertheless, Mario and Yoshi beat him and saved another kingdom of the Mushroom World.
Both Mario and Luigi received an invitation from Princess Peach for a picnic during the events of Hotel Mario. Both went to the Mushroom Kingdom, only to find a note written by Bowser stating that he and the Koopalings had turned the Kingdom into their own personal resorts and retained Peach as a "permanent guest" in one of his seven Koopa Hotels. After destroying most of the Koopaling hotels, Mario fought Bowser in his own hotel and defeated him. He then received a kiss from Princess Peach, then congratulated the player as 'The best ever'.
In Mario's Picross, a puzzle game, the player has to reveal a hidden picture in a grid by scraping a certain amount of squares. The picture revealed could a part of the Mario series, such as a Mushroom, a Bullet Bill, and Mario.
There was a sequel, called Picross 2. It returned most aspects from the previous game and it featured Wario in it. It was released only in Japan.
Super Mario World 2: Yoshi's IslandEdit
Baby Mario and his brother, Baby Luigi, were flown to Mushroom World by the stork. However, Kamek, fearing the Star Children would ruin the plans of the Koopa Troop, attacked the stork and managed to kidnap Luigi but left Mario to plummet towards Yoshi's Island in Super Mario World 2: Yoshi's Island. By chance, Yoshi was walking below and cushioned Mario's fall. Confused at the baby's presence, Yoshi consulted his fellow Yoshis and they worked out a plan to trek across the island in an effort to save Luigi and return the babies to their parents.
However, the Koopa Troop soon realized that they had only stolen one of the babies and set out to procure the second one. Mario and the Yoshis were forced to contend not only with the harsh terrain of the island, but also with Kamek's forces, including the Toadies. These minions attempted to steal Baby Mario whenever he fell off of a Yoshi's back. However, thanks to the power of the Stars Yoshi and his friends collected throughout their adventures, Mario was kept safe inside of a bubble until rescued by one of the Yoshis. Baby Mario was able to help in the fight when Yoshi or one of his friends collected a Super Star, turning Mario into Super Baby Mario for a short time.
Finally, the Yoshis confronted Kamek and faced off against his leader, Baby Bowser. Defeating him, the Yoshis discovered Baby Luigi and the Stork and rescued them. The Stork took both babies up into the air and delivered them to their mother and father, who were completely unaware of their babies' status as Star Children or the trials that awaited them.
Yoshi Touch & GoEdit
These events formed the premise for Yoshi Touch & Go. How the events of the video game factor into the story is unconfirmed.
In "Plumbers Academy," Mario claimed that he was born with a plunger in his hand. Luigi stated that it was hard on their mother. Mario proved to be a hassle for his parents, as described in "Family Album "The Early Years"." Among the issues his parents had with him, Mario once broke the sink with a wrench while his mother was giving him a bath. Mario's hair grew out to its adult length very quickly.
Yoshi's Island DSEdit
When Mario was a little older, Kamek and his Toadies made a second attempt to ensure a safe future for the Koopa Troop in Yoshi's Island DS. They kidnapped countless babies, searching for all of the Star Children. Mario and Luigi were taken from their home in the night as their parents cried out for them, unable to stop the kidnapping. However, the Stork noticed Kamek and his Toadies taking away several babies. He attacked the Toady holding Mario. The Toady panicked and dropped Mario, who fell again towards Yoshi's Island. Yoshi and his friends again found the baby and sought to defeat the Koopa Troop one more time. In the process, they learned to utilize the abilities Mario granted to the Yoshi he rode on. They found Baby Peach, Baby Donkey Kong, Baby Wario, and Baby Bowser along the way, all of whom worked with the Yoshis to defeat the Koopa Troop. As they progressed, Bowser traveled from the future to assist his Koopa Troop of the past. The Yoshis were able to defeat him with the help of the babies. Mario was returned to his parents alongside his brother and the family was reunited.
Super Mario RPG: Legend of the Seven StarsEdit
Mario battled strange machine-like creatures from another dimension during the events of Super Mario RPG: Legend of the Seven Stars. Many things have changed, Mario even gets his own house. Mario first went to confront Bowser who had again captured Princess Peach (which by now is a recurring event). Mario walked to Bowser's Keep (Bowser's Castle) which is strangely located near Mario's Pad in this game. Mario battles Bowser atop a Kinklink and rescues Peach. Then a huge sword called Exor struck the castle from atop and knocked them all to various spots in the Mushroom Kingdom. Fortunately, Mario fell through the Pipe on top Pipe House (Mario's Pad) and landed right on his bed.
Mario discovered that the Star Pieces that grants dreams had been stolen by a group called the Smithy Gang run by Smithy. These criminals had not only stolen the Star Shards, they had caused much trouble to the Mushroom Kingdom. On this quest Mario was joined by Mallow, Geno, Peach, and even Bowser. They traveled through much of the Mushroom Kingdom in search of the Star Shards protected by the Smithy Gang's strongest members. After all Star Shards were collected, Mario had to go to Smithy's dimension and fight him once and for all. Mario of course had to reach it through Bowser's Keep which was inaccessible when Exor destroyed the bridge. With the help of Mallow's parents, King and Queen Nimbus, Mario had passage through a special cloud bus. When they finally got there, Mario defeated Exor and went to Smithy's dimension via Exor's mouth.
Mario's journey wasn't over as Smithy had even more minions at his disposal. After many grueling battles Mario faced Smithy, who was inevitably defeated and once again the Mushroom Kingdom was saved by Mario.
Mario shot at Koopas and various other enemies in Mario Clash. Mario has to knock enemies away with Koopa Shells. Mario has to mainly hit them in the side. The gameplay was similar to the style of Mario Bros., but Luigi did not make an appearance.
Wrecking Crew '98Edit
Mario had to brandish his infamous Hammer during the events of Wrecking Crew '98. Mario came back to the Mushroom Kingdom from one his quests and discovers that it was overrun with many of Bowser's new fortresses. The result of all this construction was a withering Mushroom Kingdom.
Mario decided to stop Bowser by destroying his buildings. Foreman Spike also made a reappearance, this time helping Bowser. His trusty Hammer was a great help on this adventure, as it helped him wreck and destroy Bowser's many new fortresses. The heroic plumber defeated all his foes and the Mushroom Kingdom was saved yet again.
Mario played his second role as a captive during the events of Luigi's Mansion. Mario went to check out a mansion that Luigi mysteriously won. There, a huge Boo called King Boo overpowered Mario with his many Boos and imprisoned him within a portrait. King Boo was apparently mad at Mario for harassing his kind during his past adventures. Luigi came later to find out why his brother didn't come back. Luigi overcomes his cowardice and finally captured all Boos using his Poltergust 3000. He then faced King Boo, who had possessed a Bowser suit. After he defeated King Boo, Luigi took Mario's portrait and reverted the plumber back to his original form, using Professor Elvin Gadd's Portrificationizer in reverse.
Super Princess PeachEdit
Mario was once again a Damsel-in-Distress during the events of Super Princess Peach. Bowser sent an army of Hammer Bros. and Goombas to invade Princess Peach's castle. Mario, Luigi, and the Toads, busy defending the castle, were caught by a bunch of Hammer Brothers. Princess Peach and a special umbrella named Perry given to her by Toadsworth, escaped in the nick of time. Mario and the others were sent to Vibe Island, the source of the enemies power. There they had no power to escape so Princess Peach went there to rescue him. Princess Peach defeated Bowser using her new "emotional" powers and this time, was the hero. Towards the end when Mario is rescued, he picks Peach into his arms and gives her some flowers.
Mario once again is invited to Princess Peach's Castle during the events of Paper Mario. However, this time Mario is invited to a party in the castle. Mario had rushed to the castle, made his way through the bustling party guests, and was chatting with Princess Peach in the throne room. However, Bowser and Kammy Koopa break in to the castle through the window and using the power of the Star Rod, defeats Mario. He then usurps the castle, bringing it high in the air. He then tosses Mario out of the shattered window. Mario lands in a small jungle located on the outskirts of Goomba Village. Goombas, being a proficient enemy in many of his quests, surprises Mario with their hospitality. Mario gives his many thanks and heads back to Toad Town via Goomba Road, together with the Goomba's families eldest child, the young adventurer Goombario.
Mario hears a Star Spirit called Eldstar asking for his help. The Star Spirit requests that he speak to him on Shooting Star Summit, in which he has more strength to speak better. Once there, Mario meets many other Star Spirits asking for his help. He learns that Bowser had imprisoned them in special cards and has given them to his strongest minions. Mario then sets out on a quest in search of the Star Spirits. Mario makes many new friends and partners on his long grueling journey and eventually collects all seven Star Spirits. Mario returns to Shooting Star Summit where he gains access to Star Way. Mario acquires a new ability called Star Beam and is transported to Bowser's Castle from the Star Shrine. While Mario and his team are at Bowser's Castle, they save the many prisoners and fight Bowser at the top of the castle.
Using his dirty tactics, Bowser breaks all routes of escape and uses his Star Rod to fight. Mario and the team cannot defeat Bowser while he is using the Star Rod, so they instead use Star Beam to weaken his power. The reluctant Bowser is unaffected by it and shakes the beam's power off. Watching the team's defeat, Peach asks the people of the Mushroom Kingdom to help Mario and his friends fight through their wishes. Twink helps her convey this message of hope through her wish and suddenly Mario wakes up from his fainted status. He recovers all of his health, and learns a new upgraded version of the Star Beam called Peach Beam. Mario and company, fresh and ready to go, face Bowser to round two. Mario shoots the Peach Beam at Bowser, leaving him defenseless and ready for a fair fight. Mario and his friends defeat the evil Bowser and once again save the Mushroom Kingdom. The castle returns to ground from where it came from and another party is held there later. The power of wishes is restored and once again the Mushroom Kingdom is saved by Mario and company. After a parade led by Luigi, Mario takes Peach to his place where they watch the fire works.
Paper Mario: The Thousand-Year DoorEdit
Peach asked Mario to come to a land called Rogueport during the events of Paper Mario: The Thousand-Year Door. She found a treasure map leading to powerful artifacts called Crystal Stars. By the time he got there, Peach had been kidnapped by a group known as the Secret Society of X-Nauts. They needed to use her as a vessel for the Shadow Queen so that the leader of the X-Nauts, Sir Grodus, can use her power to aid him in world domination. Mario met an intelligent Goomba called Professor Frankly. He told Mario the history of Rogueport and revealed the secret of The Thousand-Year Door.
The Shadow Queen once took control of Rogueport, enslaving and killing many of its citizens. To achieve this, she created the Crystal Stars and used them to give her great power. The Four Legendary Heroes used the power of the Crystal Stars against her and she was imprisoned in the Thousand Year Door for a millennium. Mario set out to collect all seven Crystal Stars. Gaining many new partners and finding all Crystal Stars, Mario went through the Thousand Year Door. There he found Sir Grodus standing before the Shadow Queen's room. Mario defeated Sir Grodus, but was then ambushed by Bowser and Kammy Koopa. This gave Grodus time to escape with Peach to the Shadow Queen's room. When Mario got there, Grodus had awakened the Shadow Queen herself, taking control of Peach's body. Mario had to fight her possessed form and using the help of the Rogueport citizens' wishes, Mario prevailed.
In Glitz Pit, Mario and his partner's team was named "The Great Gonzales" by Grubba.
Super Paper MarioEdit
Mario and Luigi were once again called into action in Super Paper Mario. Mario and Luigi sit in their house one day when they hear the news that Princess Peach has been kidnapped. The Mario Bros. rush to Bowser's Castle, thinking he has the princess, but he didn't. Later, a strange new enemy named Count Bleck shows up and kidnaps Luigi and Bowser. It also turns out Count Bleck has Princess Peach too.
Mario is transported to Flipside, a strange town between dimensions. Mario later finds Bowser and Princess Peach who decide to join with Mario in his quest to stop Count Bleck. Mario must go through eight chapters to get eight Pure Hearts, which can counter the Chaos Heart. Mario also encounters new enemies such as O'Chunks, Dimentio, Brobot, Mimi, Nastasia and even his brother Luigi; now called Mr. L because Nastasia, an assistant of Count Bleck, brainwashed him (however he joined Mario once he was freed by Dimentio and sent to The Underwhere).
After collecting the eight Pure Hearts, Mario, Princess Peach, Bowser, Luigi and some Pixls face Count Bleck. After defeating Bleck, Dimentio, a former minion of Bleck, turns on him and teleports him to Dimension D to deal with him later. Then Dimentio, the Chaos Heart and Luigi merge together to form Super Dimentio as the final boss. After defeating Super Dimentio, Count Bleck and Tippi get married to stop the Void.
Mario & Luigi series Mario & Luigi: Superstar SagaEdit
After Mario's vacation, Mario ventured with his brother Luigi through strange lands during the events of Mario & Luigi: Superstar Saga. An ambassador from the Beanbean Kingdom came to visit Princess Peach. However, the ambassador was actually a fake and was one of the most wanted criminals in the Beanbean Kingdom. Cackletta was this wicked impersonator who stole Princess Peach's voice during the visit. Toad came running to Mario's Pad warning him about Princess Peach's voice dilemma. As soon as Mario came out of his bathroom, he sped to the castle, dragging Luigi behind him. There they met Bowser, adding more to their troubles. Mario fought Bowser, but Peach spoke and interrupted their fight. As she spoke, explosives dropped from her mouth and shook up the castle. Bowser, outraged that another villain has stolen his spotlight, suggested that they go to the Beanbean Kingdom with his Koopa Cruiser.
Cackletta's apprentice, Fawful caused the Koopa Cruiser to crash causing Mario and Luigi to land on the Beanbean Borderlands. Mario and Luigi went to the Beanbean Castle after rescuing Prince Peasley from his horrible transformation. After saving Queen Bean, they went to the Beanbean International Airport expecting Princess Peach. Clearing the Airport of a few Piranhas, Peach's Plane landed on the runway. Mario, surprised to see Princess Peach talking in her normal voice, asked how she got her voice back. After the Princess's visit, Princess Peach requested to go to Little Fungitown. During their short stay, she got kidnapped. At Beanbean Castle, they heard from Bowletta (Cackletta's possessive body of Bowser), that the Beanstar has been scattered after the second battle with Popple and Rookie (Bowser as Popple's second-hand man). So Mario headed out to find the four scattered Beanstar Pieces. Going through a long journey around the Beanbean Kingdom, they managed to get all Beanstar Pieces. After that, they returned to the castle, and Bowletta again sent a message to deliver the restored Beanstar to Joke's End, with Peach in return. Peasley gave the bros. 99.999.999 Mushroom Coins, which are actually worth 99 Beanbean Coins. Then Mario went to Joke's End to save Peach. They saved her by using a clever trick to let appear a "second" Peach, who actually was Luigi. Bowletta discovered this in her somehow-repaired Koopa Cruiser, but Luigi managed to escape.
However, Bowletta also took over Bowser's Castle and attacked the Beanbean Castle Town. Mario and Luigi asked Blanbladon to take them to the flying fortress in the sky. After defeating many Koopalings and strong enemies, they reached the throne room. When they defeated Bowletta she sucked them into her body where they had to fight Cackletta's Spirit. Mario and Luigi finally finished Cackletta and her spirit. They escaped from the castle (which was set to blow up) in time, saving the Beanbean Kingdom.
Mario & Luigi: Partners in TimeEdit
Mario and his brother Luigi took a trip back in time during the events of Mario & Luigi: Partners in Time. Mario and Luigi were at Princess Peach's Castle, watching Princess Peach take a trip to the past using Professor E. Gadd's Time Machine powered by the Cobalt Star. Toadsworth got overworried about the princess' return, and fainted. Mario therefore went over to Toadsworth's Room to get the Refreshroom and revived Toadsworth from his fainted state. However a few minutes later the Time Machine returned, but not with Princess Peach. A large green fungus called the Junior Shrooboid attacks Mario and Luigi. They managed to beat the monster. Afterwards, a Time Hole appeared in the center court of the castle.
Mario and Luigi looked at it in awe, when Toadsworth came and accidentally knocked Luigi into the Time Hole. Mario went in to save him and they went back in time. They landed on the starting road to Hollijolli Village, fighting more and more strange creatures. They saw the village damaged and ruined by many Shroobs and Shroob UFOs. Mario and Luigi helped the Hollijolli Mayor out of a chimney he got stuck in while he was trying to escape. They then got assaulted by a wave of Shroobs and Shroob UFOs. They then left the two brothers lying on the ground. Meanwhile, Baby Mario and Baby Luigi came to their rescue and finished the remaining Shroob foes.
Baby Bowser helped them escape for because of Baby Peach's incessant crying. They boarded his Koopa Cruiser and crash landed into Bowser's Castle as a result of the Shroob UFOs aerial attacks. Mario and Luigi looked for their younger selves and headed for Baby Bowser's room. There, a Time Hole was located and the four Mario Bros. headed back to the Princess Peach's Castle of the future. Professor E. Gadd spoke to them and advises that they go find pieces of the Cobalt Star Shards.
Mario and the others noticed the new Time Holes that sprung up around the castle. They met Toadiko and Toadbert who told them about the Shroobs and the Princess Shroob. They finally collected all five Cobalt Star Shards, and broke the barrier of the Shroob Castle (previously Princess Peach's Castle) and went for the Shroob Princess. The Mario Bros. defeated the Shroob Princess and even the Elder Princess Shroob and prevailed. Professor E. Gadd discovered that the chemical makeup of the babies' tears can revert all of the Shroob's Shroobification. Thus, all the victims of the Shroobs were saved by the four Mario babies
Mario & Luigi: Bowser's Inside StoryEdit
Mario and Luigi appear again in Mario & Luigi: Bowser's Inside Story. A new disease, the blorbs, which make Toads grow to a giant size, has affected the Mushroom Kindgom citizens from Fawful, who is selling Blorb Mushrooms. Mario and Luigi attend a meeting that is disrupted when Bowser barges in. Bowser then fights Mario. After defeated, Bowser receives a Vacuum Mushroom from Fawful. The mushroom makes Bowser inhale everything, including Mario, Luigi, Starlow, and the Princess.
Mario and Luigi are found inside Bowser, who is knocked out in Cavi Cape. The Bros. and Starlow help Bowser get his castle back from Fawful. Along the way, Bowser meets Broque and Broggy and gets the ability of the Vacuum block. Mario, Luigi, and Starlow aids Bowser in his trips, while they travel to various parts of his body. When Bowser finally reaches his castle and reclaims it, Bowser is grown fat from winning the fight against Midbus, a giant pig.
While Bowser is fat, Mario and Luigi find Peach in the Flab Zone, who is kidnapped in front of them by Alpha Kretin. After a long chase, Mario and Luigi trap and defeat Alpha and Beta Kretin, freeing the Princess. Peach, after the boss battle, tells them that Fawful probably wants the Dark Star, so he can control the Mushroom Kingdom. She also explains that Peach herself is necessary for this process. As they find an exit, Peach is taken out of Bowser's Body by Fawful and is once again kidnapped. Meanwhile, Midbus gives Bowser a treadmill to lose his extra pounds on.
Mario and Luigi travel until they find Bowser knocked out in a island of trash. After fighting Junker, they go back into Bowser, and wake him up from his back pain. After going through the castle all to finding the Dark Star awakening and Fawful becoming Dark Fawful, who is sent flying by Bowser. Dark Star enters Bowser, who copies his DNA, but is incomplete thanks to the Mario Bros., and combines with Dark Fawful to create Dark Bowser.
After Mario and Luigi defeat Dark Star Core and Bowser defeats Dark Bowser, Fawful explodes, destroying himself, and expelling everyone else from Bowser's body, freeing them. After realizing that the Mario's were inside Bowser, Bowser and Mario & Luigi fight, which ends the story. At the end, it is revealed that Mario and Luigi win yet again and Bowser is back at his ruined castle, recovering from the injuries he sustained in their fight.
Mario vs. Donkey KongEdit
Mario, the famous superstar of the Mushroom Kingdom, gets his own toy company during the events of Mario vs. Donkey Kong. Donkey Kong was watching television and saw an ad for the super-famous Mini Mario Toys. Donkey went to all stores, but they were all sold out. Ever so furious and frustrated, Donkey Kong stole the Mini Mario Toys from the Mario Toy Company itself.
Mario attempted to chase the son of his old rival down and saved the Mini Mario Toys. After saving all of his toys and putting them in the Toy Chests, Mario taught Donkey Kong a lesson (but out of pity, gave him a Mini Mario of his own). The Mario Toy Company was then saved by the founder himself, Mario.
Mario vs. Donkey Kong 2: March of the MinisEdit
Mario's Mini Mario Toys were so successful that Mario opened a theme park for them during the events of Mario vs. Donkey Kong 2: March of the Minis. Mario is launching the opening of the Super Mini Mario World Theme Park along with the new Mini Peach, Mini Toad and Mini Donkey Kong toys. Pauline made an appearance, having the honor of cutting the premiere ribbon of the Super Mini Mario World Theme Park. Donkey Kong was immediately smitten with her. Donkey Kong ran up to her and presented her with a Mini Donkey Kong toy. She instead accepted Mario's Mini-Mario Toy and Donkey Kong was left heart broken. Donkey Kong kidnapped her and went up the elevator of the Mario Toy Company. Mario sent the small Mini Mario Toys after him and the march of the minis began.
The Mini Mario Toys cleared the paths for Mario, liberating the elevators and allowing Mario to go up floors. When Mario reached the final floor, he saw Pauline sitting in comfort and drinking tea. Donkey Kong came and instead of fighting Mario, felt guilty. Pauline and Mario felt sorry for Donkey Kong so the three celebrated the opening of Super Mini Mario World Theme Park together.
Mario vs. Donkey Kong: Minis March Again!Edit
In Mario vs. Donkey Kong: Minis March Again!, the game's story begins when Mario and Pauline open the Super Mini Mario World Theme Park. It shows a crowd of Toads and Donkey Kong in line to get in the theme park. As Donkey Kong reaches the front of the line, he discovers the tickets are sold out. Due to this, Donkey Kong bursts into anger, and grabs Pauline. As Donkey Kong runs for the elevator, Mario leaps to rescue Pauline, but ends up failing, and ripping the fringe of her dress. As Mario lies on the ground, a few Mini Marios come towards him, volunteering to help save Pauline.
Later on, when Mario reaches to the top of the tower. He finds Pauline is there waiting for him. Relieved, Mario opens the door, ready to hug her, but then all of a sudden, Donkey Kong turns off the light and captures Pauline, once again. Mario and the Mini Marios jump out of the tower after Donkey Kong. Leading them to more floors.
After all the trouble. Mario once again opens the door and sees Donkey Kong, Pauline and two Mini Mario's, confused by this, Mario then sees Pauline with a clipboard,showing that the Mini Mario model passed the test. Mario shrugs, and then celebrates with Donkey Kong, Pauline, and the rest of his minis.
Mario Kart SeriesEdit
Mario has even started his own series of racing tournaments, starting with Super Mario Kart. Mario is an average weighted driver, making him very versatile and usable in many situations. Mario's stats are very similar to his brother, Luigi. His karts are usually based on his red color and have average stats resembling him. In Mario Kart Arcade GP, Mario had a new look to his kart. He raced with a couple other key Mario Kart characters, plus Pac-Man series characters. In Mario Kart: Double Dash!!, Mario was a middleweight, allowing him the option of both middleweight and heavy karts. His partner was Luigi and his item was the Red Fireball. His Kart was called Red Fire.
Mario Kart Arcade GP seriesEdit
As a spinoff of the Mario Kart series, the Mario Kart Arcade GP series features Mario with many crossover characters, such as Pac-Man and Mametchi.
In Mario Kart Arcade GP, Mario appears in the first Mario Kart for the arcade as a all-around type playable racer. He along with Luigi both share the same special character items. Mario's racing courses in were the Mario Highway and the Mario Beach. Mario appears once again as an all-around racer in Mario Kart Arcade GP 2, where he was the same as he was in Mario Kart Arcade GP as well as his racing courses.
Mario Party SeriesEdit
Mario is always represented by his trademark red color. The mini-games test Mario's luck, skill, and endurance and reward him with coins. In the first three Mario Party games, Mario aimed to become the superstar. Though Mario doesn't have many distinguishable abilities from the other Mario Party characters, the most notable difference is Mario's ability to use the Fireball Orb in Mario Party 7. Whenever Mario used an Orb on a space, the space would have Mario's "M" insignia. As revealed in the official artwork of Mario Party 4, Mario's item of choice is the Mega Mushroom. Mario's Duel Mode partner is the defensive Koopa Troopa in Mario Party 3. He also challenged the player for the Courage Star Stamp if he was not selected. Throughout the series, Mario's famed jumping ability is also evened out with the other characters, leveling the playing field. This also shows Mario's chemistry between other player when they team up.
Mario Teaches TypingEdit
In games such as Mario Teaches Typing and the Mario's Early Years! series, Mario taught children how to use skills they would normally learn in school such as typing and learning the alphabet. These games had Mario portrayed so children would be more eager to learn and had various Mario elements in them.
Mario starred in a game called Mario Paint. In this game, players could draw, compose music, make stamps, or make animations. The SNES Mouse is compatible in this game.
Mario Golf SeriesEdit
Mario is an all-around golfer in the Mario Golf series. He has played along with many Humans during his many campaigns and games. As the plumber's popularity was greatly rising in the Mario Golf series, he got his own fan club in Mario Golf for the Game Boy Color. After graduating from Caddie Master, the player had the option to face Mario. The plumber could also be challenged near the end of Mario Golf Advance Tour.
Mario Tennis SeriesEdit
The red-clad hero also doubles as a tennis player in the Mario Tennis series. Just as in other Mario sports games, he is an all-around tennis player. The infamous plumber made an appearance at the end of Mario Tennis. In the game, he is considered a "legendary" character and is only playable in Exhibition Mode. After the player had won the Island Open Tournament, the player would have the honor of challenging him. Following the same theme as the Mario Golf series, Mario could be faced at the end of the game. In Mario Power Tennis, Mario was a playable character and when he wins a tournament, he accepts the prize from peach while Wario and Waluigi growl at him. Then Peach kisses him on the cheek and his eyes turn in to hearts. His taunt is that he waves his racket and says: "Come on!"
Mario Baseball SeriesEdit
The multi-talented plumber has also played baseball in Mario Superstar Baseball and Mario Super Sluggers. Again, Mario is a balanced character although Mario is a bit of a slow runner in the first game. Mario's special ball is the classic Fireball, which dazzles other players with smoky speed. Mario's abilities are very similar to Luigi's. Mario's default team is the Mario Sunshines in Mario Superstar Baseball which mostly consists of the non-playable characters from Super Mario Sunshine. In Mario Super Sluggers, his team is called the Mario Fireballs, which consists of the Mario Bros., the Baby Mario Bros., Piantas, Nokis, and a Blooper.
Mario Hoops 3-on-3Edit
In Mario Hoops 3-on-3, Mario is seen playing a sport that was not part of the series until then; basketball. His Special Shot was the Fire Shot, which involved Mario dribbling the ball around him in the shape of an M, and then either alley-oop or dunk a flaming red basketball into the hoop. To execute this move, the player must tap the touchscreen in the shape of the letter M. Like the other sports games Mario has appeared in, he is classified as a balanced character.
Dance Dance Revolution: Mario MixEdit
Mario danced to save the Mushroom Kingdom during the events of Dance Dance Revolution: Mario Mix. Waluigi went to Truffle Tower to gain Music Keys and grant him the power to "hypnotize the rhythm less masses". However, after he opened the door, all but one key flew to various locations in the Mushroom Kingdom. One of the music Keys went down the sea, another one to Mushroom Park and another one to Freeze Mountain. Toad, who saw this occur, rushed to tell Mario. If all keys were not returned, they could fall into the wrong hands.
Ever the hero, Mario set out to find all four Music Keys, along with Toad. Using his S.S. Brass to navigate, Mario challenged the key owners to dance-offs. Mario then faced Waluigi (and other creatures) to a dance-off and got all four Music Keys back.
After getting the keys, Bowser stole them. Bowser went to his castle and Mario followed him with the S.S. Brass. Mario did the "Final Dance Off" with him and got the Music Keys back. They then were all returned to the Truffle Tower.
Mario Football SeriesEdit
In the Mario Football (or Mario Strikers in America and Japan) series, Mario takes on yet another sport, football (also known as soccer). His stats are all-around in both games, Mario Smash Football and Mario Strikers Charged Football. His Super Strike in Mario Smash Football is the Fire Strike. His Super Ability in Mario Strikers Charged Football is Super Mario!. Unlike previous sports games, where Mario stayed in his usual traditional outfit, in the Mario Strikers series, he is seen wearing different gear, including different clothes and wearing cleats. In either game, Mario's team number is 1, and captain type is Balanced.
Mario & Sonic seriesEdit
Mario also appears in Mario & Sonic at the Olympic Games, where he is classified as an "All Around" character, and is well rounded in any event. He participates in a variety of Olympic events, such as swimming, track & field, and archery. He makes a return in Mario & Sonic at the Olympic Winter Games as once again a all around type. During the Adventure Tour of the DS version, he joins forces with Sonic to save the Snow Spirits from Bowser and Dr. Eggman after they capture them to melt all the snow so they can make their own Winter Games. Some events in which Mario participates in Winter Games include Speed Skating, Alpine Skiing, and Snowboarding.
Mario appears as the main antagonist and a third boss with Luigi as the famous meme called "Toon Malleo" meaning "bad".
Super Smash Bros. SeriesEdit
Super Smash Bros. Character Mario Game Appearances Super Smash Bros. Super Smash Bros. Melee Super Smash Bros. Brawl Special Moves Standard: Fireball Side: Cape (SSBM), (SSBB) Up: Super Jump Punch Down: Mario Tornado (SSB, SSBM); F.L.U.D.D. (SSBB) Final Smash: Mario Finale (SSBB) Battle Entrance Mario jumps out of a Warp Pipe. (SSB), and exclaims "Let's-a Go!". (SSBB)
Mario has been playable in every Super Smash Bros. game to date. Mario has retained his balanced abilities even when fighting characters from other series. He brought with him many items, stages, and characters to compete in the tournament. Mario's alter-egos Dr. Mario and Metal Mario followed as well. Mario is usually portrayed as a "main" character alongside Link, Kirby, and Pikachu. He does not need to be unlocked in any Super Smash Bros. and is always playable at the start. Mario's skill is reflected by the player, as mentioned by the Adventure mode Mario trophy.
Solid Snake Codec ConversationEdit
Colonel: Snake, you know who that is? Snake: You're kidding, right? It's Mario. Colonel: Mario made his first appearance in 1981, and since then, he's become a worldwide phenomenon. There's probably not a single person who doesn't know Mario. He's that famous. Snake: Good thing I survived long enough to meet him on the field of battle, huh. Colonel: This is a once-in-a-lifetime chance, Snake. Now get out there and show him what you're made of. No regrets. Snake: Got it.
Role in the Subspace EmissaryEdit
In the beginning, a trophy of Mario and Kirby are thrown into an arena. The two come to life and fight. The player chooses the one to play with. If Mario is chosen, the opponent will be Kirby. After the battle between the two, Mario resurrects Kirby. This scenario happens the other way around if the player chooses Kirby instead. The Subspace Army then ambushes the two. Peach and Zelda come to help and they are all confronted by the Ancient Minister. After seeing the two R.O.B.s setting up a Subspace Bomb, Mario runs to try and stop it, only to be blasted away by Petey Piranha. Afterwards, he meets Pit after the latter has descended from Skyworld. They team up and reach land and give chase to the Ancient Minister, but they lose him.
False Peach IncidentEdit
Eventually, Mario sees Peach's trophy form apparently dissolving. Thinking Link and Yoshi have done this, Mario and Pit attack them, only to be defeated and stolen by King Dedede. Kirby, however, saves them both, and Pit shoots an arrow at the Cargo that Dedede was driving, blowing its engine out. Keep note that this only happens if Peach was rescued from Petey Piranha.
False Zelda IncidentEdit
If Zelda is rescued, Mario and Pit end up facing a False Zelda, with Pit destroying her Dark Cannon that she was about to fire at Link and Yoshi. Link sees the Zelda trophy dissolve, and he and Yoshi attack Mario and Pit. Mario and Pit defeat them, but Mario sees the Peach trophy in the Cargo before Dedede takes Yoshi and Link. When Kirby saves them, Link is the one that blows out the engine.
Regardless, Mario and his team chase Dedede through a cave and into his castle, only to find his throne room a mess and himself and the trophies he had nowhere to be found. They go through a secret passage and see Bowser trying to get away. Mario attacks, only to find that he has the princess not rescued from Petey Piranha. Pit fires an arrow, but Bowser dodges, and the badge that the princess was wearing falls. Bowser gets away, and Kirby eats the badge.
Re-encounter with the Ancient MinisterEdit
Mario and his team encounter the Ancient Minister again later and chase him through the Wilds, but the R.O.B.s stop them and detonate the Subspace Bomb that the Ancient Minister was carrying. Mario and his team escape and end up fighting the Subspace Army at the Canyon where they meet the Ice Climbers, Marth, Lucas, the Pokémon Trainer and Ike.
Eventually, the rest of the heroes join them and they head off into Subspace itself, taking down a Subspace Gunship along the way. In Subspace, they discover that Tabuu was behind the Subspace Army after all. Tabuu fires his Off Waves at them, turning them all into trophies. Mario was then rescued by King Dedede and his team consisting of Luigi and Ness; it turns out that Dedede knew of Tabuu and designed the badges to revive fighters from their trophy forms after a certain amount of time. Luigi and Ness were wearing the badges, and the one Kirby had eaten revived him as well. Everyone else was recovered by either Dedede's team or Kirby, with Bowser, Ganondorf, and Wario, who all had been working with the Subspace Army, joining them after learning about what Tabuu had done. Everyone went to confront Tabuu in the center of the Great Maze. Tabuu attempts to use his Off Waves again, but Sonic the Hedgehog suddenly appears and attacks Tabuu's wings, weakening the Off Waves considerably. Although the Off Waves were still powerful enough to score an instant knock out on someone, Mario and the others were able to defeat Tabuu, restoring most of the world back to normal.
FireballMario shoots red fireballs out of his palm. It is his normal B move, and it is used by the Mario and Luigi in all three games. Mario's Fireballs are affected by gravity (meaning they bounce against the ground), while Luigi's shoot straight no matter what, unless it ricochets off something in front of Luigi. Kirby can also use the Fireball move once he has sucked up Mario or Luigi.
The move originates from the Super Mario Bros. games, whereas if Mario or Luigi grab a Fire Flower, they gain the ability to chuck fireballs from their hands.
CapeMario uses Cape as an attack in each installment of the series. It is his Side + B move. While this attack is not particularly powerful, it is useful in that it can reverse the direction of certain projectile attacks. It can also make the foe spin around, and face the other direction. Interestingly enough, it's the only move that can reflect Mario's F.L.U.D.D. move. Also note that when Mario uses his cape it is not actually tied around his neck but held in his hand and swung.
The move originated from Super Mario World, when Mario grabs a Cape Feather, he will get a cape and can attack enemies just by swinging it.
Super Jump PunchEdit
Super Jump PunchThe Super Jump Punch is a jumping move Mario, Luigi, and Dr. Mario can perform in the Super Smash Bros. series. It is executed by pressing B while holding the control stick upwards at the same time. When Mario performs the attack, coins fly out of the enemy, and the foe receives about 10% damage. Mario's Super Jump Punch has not changed at all throughout his appearances.
This move originated from Super Mario Bros., where if Mario jumps under certain blocks, coins will appear from the blocks. Plus, Mario, when using the move, would always be in the pose when he jumps in Super Mario Bros.
Mario Tornado is a special move that Mario can use as an aerial attack. After pressing B and tilting the control stick in the down position, Mario would spin around, suck the foe in, spin them silly, and then spit them out, damaging opponents, in a similar fashion to Luigi's Luigi Cyclone. The move is powerful, but is best used when surrounded by opponents. Mario Tornado, unlike Luigi Cyclone, cannot move very far. By repeatedly tapping the B Button, Mario will also move vertically while using the attack.
The Mario Tornado is replaced as his down special move by F.L.U.D.D. in Super Smash Bros. Brawl. Mario Tornado is still one of his normal attacks, executed by pressing Down A in mid-air. In both games, Mario can use the attack in mid-air.
It is possible that this move originated from Super Mario World, where it's called the Spin Jump.
F.L.U.D.D. is a special move that Mario can use in Super Smash Bros. Brawl. When Mario uses the move, he will put F.L.U.D.D. on his back and douse his enemies with water.
The attack will have no effect on the opponents' damage percentages whatsoever, however, it can still have a lot of benefit to Mario, as the water can blast foes great distances, possibly resulting in a KO. F.L.U.D.D. can also be charged before use, resulting in a more powerful stream of water. It is best used at enemies near the edges of the battle.
This move originated in Super Mario Sunshine, where the F.L.U.D.D. is a key element in the game. Using F.L.U.D.D., Mario can spray water at enemies, or clean up a part of a level. However, unlike in Sunshine, F.L.U.D.D. has various nozzles that can be used for various purposes, whereas in Brawl, F.L.U.D.D. can only use the spray nozzle.
The Mario Finale is Mario's Final Smash in Super Smash Bros. Brawl and is also the first Final Smash ever shown. As with any Final Smash, Mario must first collect a Smash Ball. Mario unleashes a giant wave of flames, which expands vertically before him. This bursts across the stage in front of him devastating any opponents in front of him by causing damage and pushing them off the screen along with the wave. This is best used on the sides of a stage. This way, enemies will be unable to stand behind Mario and be safe from the blast. This move was the first Final Smash shown in the 2006 E3 trailer. The move is an original one, not based on any specific power in the Mario series other than the traditional Fire Mario.
Physical Description and TraitsEdit
Mario seen in his traditional trademark outfit.Mario's distinctive look is due to technology restrictions in the mid-'80s: with a limited number of pixels and colors, the programmers could not animate Mario's movement without making his arms "disappear" if his shirt was a solid color; they did not have the space to give him a mouth; and they could not animate hair, so Mario got overalls, a mustache, and a cap to bypass these problems. Mario's creator Shigeru Miyamoto has also stated when interviewed that Mario wears a cap because he finds it difficult to draw hair, the same reason Mario and Luigi have mustaches.
When Mario was first conceived, he looked, more or less, as he does today: a short, plump man with the trademark hat, brown hair, black mustache and overalls. He normally wears blue overalls on top of a red shirt, but such was not always the case. Originally, he wore red overalls on top of a blue shirt – almost exactly the opposite of what he wears now. The Famicom version of Mario Bros. was the first game to depict Mario with blue overalls and a red undershirt (Although on the boxart he was depicted entirely in blue); however, it was Super Mario Bros. 2 that standardized today's blue overalls-on-red shirt outfit. (Incidentally, the original Super Mario Bros. has neither in-game; Mario wears a brown shirt with red overalls). Mario's outfit rarely changes, though he's known to change it on occasion if the situation calls for it. For example, in Super Mario Sunshine, Mario wore short sleeves instead of his usual long sleeved shirt, and could even forgo this entirely in favor of a more tropical shirt design worn over his normal shirt, which he always wore with sunglasses. When Mario appeared in Super Smash Bros. Melee and Brawl, his clothing was much more realistic than it was in Super Smash Bros.
Powers and AbilitiesEdit
Mario's first and trademark ability is his Jump, which allows him to leap two stories high, while doing two flips and a twist. He is the second best jumper in the Mushroom Kingdom, only bested by Luigi. He is also capable of several variations, including the Back Flip and the Spin Jump.
Mario is always associated with the element of fire. Mario is an excellent driver, and has skills with many sports.
Mario has very powerful feet, which have trampled innumerable enemies, toppled Fortresses and even crushed spaceships. When timed correctly, he is able to do this 100 times in a row.
In Super Mario RPG: Legend of the Seven Stars, Mario is able to "transform" into other characters, which comes in handy, as he is a silent protagonist. This is not one of his attacks, however; he simply uses it to tell stories or explain situations to other characters.
Mario can use simple physical attacks, including punching and kicking.
Mario can perform many standard moves in the Mario series, such as the Ground Pound.
Mario has been shown to be incredibly powerful and strong, almost comparable to that of super-human strength. In Super Mario World, he is seen lifting a fortress out of the ground and then throwing it. In Super Mario 64, he can carry and throw the very large King Bob-omb, despite the king being far larger than him. An even more impressive feat is during the battles with Bowser; Mario can grab him by the tail, spin him around and throw him. Mario spins Bowser around faster and farther with more spins. His strength is also shown in Super Mario Galaxy, where he can easily stun a Mega Goomba with a Star Spin despite its great size and his ability to knock Bowser around during battles with him. He can also lift Bob-ombs that were his size. In Bowser's Inside Story, he is able to lift and throw a 3 ton, morbidly obese Luigi when using the Sweet Basket move among other fantastic feats.
Mario has extremely high stamina and can withstand and endure many things such as harsh environments and so on. For instance, in the third Mario and Luigi game, he could withstand the freezing cold within Bowser's stomach or a dark energy blast from the Dark Star when Luigi had a difficult time shaking it off. Mario is very versatile and adapts amazingly fast to his surroundings, being able to go from scorching deserts to freezing snow peaks to the depths of outer-space.
Mario's first weapons were the Hammer in Donkey Kong and the Fireball in Super Mario Bros. Mario often uses the Hammer as a weapon in Mario RPGs. Mario can, in some games, control fire without a Fire Flower power-up.
Mario has ten power-ups that allow him to fly; the Raccoon Suit, the Tanooki Suit, the Cape Feather, the Wing Cap, the P-Wing, the P-Balloon, the Bee Mushroom, the Boo Mushroom, the Red Star, and the Propeller Mushroom. On The Super Mario Bros. Super Show!, Mario was able to fly even after powering up with a Fire Flower.
In Super Mario Bros. 3, Mario had the ability to transform into a Hammer Bro with the ability to throw hammers at his enemies or a Frog which let him swim faster and jump higher. Mario has three other caps he can wear, the Metal Cap, Wing Cap and Vanish Cap, which turn him into Metal Mario, make him fly and make him invisible, respectively.
Mario even has his own fighting style. Although he never really uses it in his games, except the Smash Bros. series, he does use the martial arts in a Super Mario Bros. 3 comic. In the comic, while fighting Lemmy Koopa, Mario says, "Good thing I know karate!" In the following panel, Mario jumps many times in a rapid motion, dodging all of Lemmy's attacks with ease. Mario is also has a black belt in Plumb Fu.
In Paper Mario: The Thousand-Year Door, Mario became more paper-like, and could become Flat Mario, Paper Tube Mario, Paper Airplane Mario, and Paper Boat Mario. In Super Paper Mario, Mario was given the ability to flip between dimensions.
In Super Smash Bros. Brawl, Mario has a special attack called the Mario Finale, although he requires a Smash Ball in order to execute it.
Mario is able to hold his breath for a long period of time, as seen in Super Mario Bros. and numerous later games. However, in 3D platformers such as Super Mario 64, Super Mario Sunshine and Super Mario Galaxy, he isn't able to hold his breath for as long.
Mario seems to not be bothered by certain temperature levels, even in volcanoes and tundras (although in Super Mario Sunshine Mario would take damage without his hat on due to the heat and in Super Mario 64, Mario would shiver when not moving in snow level).
Mario can endure otherwise lethal hits (i.e. Burning, Electrocution, Freezing) several times before dying.
In the 2-D games, Mario is shown to run at a fast pace, even fast enough to run up walls. In the opening to Mario & Sonic at the Olympic Games, Mario is shown to run as fast as Sonic the Hedgehog.