Crazy Cars
WWIMM CrazyCars
Crazy Cars gameplay.
Game(s) WarioWare, Inc.: Mega Microgame$!
Super Smash Bros. Brawl
Type Introduction
Information "Don't get smashed by the crazy cars"
Controls A: Jump
Clear 20

Crazy Cars is the first microgame found in WarioWare, Inc.: Mega Microgame$! inside of the Introduction folder.


The object of the game is for Wario to jump over a car that is trying to run him over. There is a potato car, a shark car, or a hot dog car. This microgame lasts seven seconds.

Levels Edit

1: The car will speed over normally.

2: The car might stop for moment before continuing

3: In addition to stopping, the car now can jump. There's also two "Lucky" variations, where the car either turns around or appears as miniature version unable to get through Wario. These games can be predicted if there's "?" in word "Dodge"

Super Smash Bros Brawl Edit

This microgame reappears in Super Smash Bros. Brawl as one of the microgames in the WarioWare, Inc. stage. Players must jump over whichever vehicle to win. There is a WarioWare D.I.Y. microgame in the Job Center as one of Wario's microgames he has not completed. Here Wario must do the same, but must be touched by the stylus to jump instead of the A button as it is a Nintendo DS game.

Warioware Gold Edit

Crazy Cars returns as a Microgame in Warioware Gold now located on folders Mash, intro games and Wario.

The rules are same as in INC, but with some minor graphical edits. Along with Sharks, sausages and Potatos, there now appears Wheeled Lightning bulbs, Doors and Teapots.

Levels are same, but starting from level 2, if the door appears, it might spawn another car.